Data
The Data Module provides functionality for storing and retrieving game data in the cloud.
Overview
The Data Module allows you to:
- Store game data
- Retrieve game data
- Implement offline support
Methods
SetInt
Use this method to set an integer value to Pixidus SDK
Unity
//Set integer data to Pixidus SDK
PixidusSDK.Data.SetInt(key, value, (success) => {});GetInt
Use this method to get an integer value from Pixidus SDK
Unity
//Get integer data from Pixidus SDK
PixidusSDK.Data.GetInt(key, defaultValue, (data) => {});SetFloat
Use this method to set an float value to Pixidus SDK
Unity
//Set float data to Pixidus SDK
PixidusSDK.Data.SetFloat(key, value, (success) => {});GetFloat
Use this method to get an integer value from Pixidus SDK
Unity
//Get float data from Pixidus SDK
PixidusSDK.Data.GetFloat(key, defaultValue, (data) => {});SetString
Use this method to set an string value to Pixidus SDK
Unity
//Set string data to Pixidus SDK
PixidusSDK.Data.SetString(key, value, (success) => {});GetString
Use this method to get an string value from Pixidus SDK
Unity
//Get string data from Pixidus SDK
PixidusSDK.Data.GetString(key, defaultValue, (data) => {});RemoveItem
Use this method to remove an value from Pixidus SDK
Unity
//Remove data from Pixidus SDK
PixidusSDK.Data.RemoveItem(key, (success) => {});ClearData
Use this method to clear data from Pixidus SDK
Unity
//Clear data from Pixidus SDK
PixidusSDK.Data.ClearData((success) => {});Support
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